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Slime Train

animation from the title screen of Slime Train

 

Slime Train was an arcade style game I and a small team created back in college in GameMaker. It was made for a charity event called BitCrush which was raising money for Demelza Hospice. For this project, I worked on programming and designing the game.

For this project, I programmed the movement for the player as well as the aim assisted shooting to be accessible for controllers.

I also gave the slimes pathfinding in order to track you down and added a leader board which is saved locally to the device which stores names and points.

​© 2025, Freddie Twyman. All rights reserved

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